Thursday, 18 March 2010

Zbrush - Scupling from sphere

Heya


So I have few days ago this little video as an example of sculpting  on a model without good wire. In this case sphere or the other one more ''square wire''(cant remember).


Video is showing the entire process of sculpting some concept head. I did it on the go so it might look a bit ''off''. Main reason why I did it is to show the key parts of the face that I mention in previous posts. I was trying to show mainly the ''arrow'' nose and those strong chicks that would create shadow under the face. I didn't focus too much on the lips nor ears since the wire its a bit ''messy'' and I would do them once I do retop, to make it easy. 

I also had another video that would show, retoping part. All the painting wire and then going through entire face to get the model. However Zbrush crashed and I lost it. 

In this video I mostly used:

Move tool

Standard tool

Clay tool

I find them one of the best tools to work with in case of human sculpture. 


Few user full thing I learn from zbrush is that not all zbrush and functions work with perspective. For example Retop process need to be don't in Orthographic mode,  also masking and texturing requite it too in some cases. 

Enjoy the vid!




It looks like we cant resize and make it full screen on blogspot... I'll reupload next vids on youtube then.

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